Chatting with Grim Dawn's Arthur Bruno about ARPG Development
I got to sit down with Arthur Bruno, founder of Crate Entertainment, to discuss the differences in development process and business model between Grim Dawn and free-to-play live service ARPGs like Path of Exile. 0:00 Introduction 3:25 Titan Quest 6:53 Grim Dawn Goals 13:52 Crowdfunding 21:33 Concept Art 24:56 Remote Development 33:42 Secure Multiplayer 44:20 Balancing for Online Economies 50:12 Modding Tools 54:22 Expansion Release Cadence 1:03:01 Marketing 1:06:14 Crate's Upcoming RTS 1:08:57 Microtransactions 1:18:21 Fighting Botting 1:22:11 Farthest Frontier 1:24:19 Grim Dawn 2 1:29:16 Recent Games Played 1:32:00 Conclusion Буферизовано с YouTube (https://www.youtube.com/watch?v=uBbmPLqpxfI) на время плохой работы YouTube.
I got to sit down with Arthur Bruno, founder of Crate Entertainment, to discuss the differences in development process and business model between Grim Dawn and free-to-play live service ARPGs like Path of Exile. 0:00 Introduction 3:25 Titan Quest 6:53 Grim Dawn Goals 13:52 Crowdfunding 21:33 Concept Art 24:56 Remote Development 33:42 Secure Multiplayer 44:20 Balancing for Online Economies 50:12 Modding Tools 54:22 Expansion Release Cadence 1:03:01 Marketing 1:06:14 Crate's Upcoming RTS 1:08:57 Microtransactions 1:18:21 Fighting Botting 1:22:11 Farthest Frontier 1:24:19 Grim Dawn 2 1:29:16 Recent Games Played 1:32:00 Conclusion Буферизовано с YouTube (https://www.youtube.com/watch?v=uBbmPLqpxfI) на время плохой работы YouTube.



